Twilight Struggle: Red Sea asks players to once more answer the summons of the trumpets and bear the burden of a twilight struggle, this time centered around East Africa, the Arabian Gulf, and the vital sea lanes stretching between them. Twilight Struggle: Red Sea is an addition to GMT's Lunchtime Series and packs deep decision-making into a time frame that allows players to get in a quick game or explore different strategies several times in one session. With a more limited scope and much shorter playtime, Twilight Struggle: Red Sea is the perfect way to introduce new players to the Twilight Struggle
system. And yet, this game maintains all the tension, decision making, and theme of the original classic.
As an added bonus for a longer game, cards from Twilight Struggle
can be integrated in TS: Red Sea and players can add new decisions and Cold War events to their games of Twilight Struggle
by incorporating cards from TS: Red Sea.
Playing Time: 35 minutes for the base game.
- One 11" x 17" Mounted Map
- 48 new Twilight Struggle cards
- 1/2 countersheet
- 50 card sleeves
- Rules Booklet
Game Designer: Jason Matthews